Squad overview
See enemy teams through walls and cover.
Team outlines
Track enemy groups with labels, distance readouts, and clear outlines through walls and cover. Read the fight before you push an objective.
- Labels and distance readouts
- Outlines through walls and cover
- Toggle styles per map
Team filters
Filter enemy teams and vehicles so your overlay stays readable in 100-player warfare. Reduce clutter when contacts stack in one Hot Zone.
- Filter by team
- Reduce clutter in busy areas
- Save filter presets per server
Wallhack overlays
Switch between box, skeleton, snapline, and health bar styles to match how you read each fight. View health on screen and use visual lines to locate targets faster.
- Box, skeleton, and snapline styles
- Health bar overlays
- Mix styles if needed
Turn on boxes first. Add a skeleton or a snapline only if the fight is still hard to read. Extra styles on every contact make a 100-player server noisy.
Distance numbers help you call a push. Keep them on for contacts inside the range you actually fight, and hide far ones if the list grows too long.
Team filters drop friendlies and empty vehicles. Save that preset per server so you do not rebuild it after every restart.
Health bars are optional. They help when two groups stack in one building and you need to see who is already low.
The same license covers aim assist, objective pins, and the minimap. You do not buy a separate wallhack add-on for this view.